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🪵 Materials

Materials Overview

Materials encompass all transportable assets in Blitz, including:

  • Food: Essential wheat that fuels production and troop movement
  • Resources: 9 distinct resource types that can be produced on Realms
  • Troops: Military units (Knights, Crossbowmen, Paladins) that can be assigned to armies
  • Donkeys: One-time-use transport units required for moving materials across the world
  • Labor: A special material that enables construction and production
  • Essence: A new strategic resource found through exploration and required for upgrades

While all materials can be transported within the game, no materials can be bridged out of Blitz. Players may only bridge relics into the game.

Resources

Resources are the foundation of Blitz's economy. The 9 simplified resources play vital roles in the game's ecosystem, from basic production to advanced military operations.

Produce from building

Material Categories

Basic Materials

Food

Wheat

Food is the cornerstone of your realm's economy:

  • Simplified System: Only Wheat is available (no Fish)
  • Basic Production: Produced without additional resource inputs
  • Essential Resource: Required for most production chains
  • Troop Maintenance: Essential for maintaining troops and construction

Strategic Materials

Military

Knight
Crossbowman
Paladin
🔣 Troop Limits
Max Field Troops Per Structure:
10
Max Troop Count Per Army:
100,000
Guard Resurrection:
12 hours

Military units have unique properties:

  • Deployment Only: Cannot be converted back to tradeable form once deployed to an army
  • Army Transfer: Can be transferred between armies if located on adjacent hexes and of the same type and tier
  • Essence Requirement: All troop production requires Essence

Transport (Donkeys)

Donkey

Essential for logistics:

  • Food Cost Only: Donkeys only cost food to produce (no $LORDS cost)
  • Single Use: Consumed after a single journey
  • Required Transport: Essential for moving materials around the world

Special Materials

$LORDS Currency

Lords

$LORDS is Blitz's economic backbone:

  • Entry Fees: Used for Warrior bracket entry fees
  • Prize Pools: Distributed as prizes to top performers
  • No Donkey Production: Not required for donkey production in Blitz

Labor

Labor

Labor is a fundamental production material:

  • Universal Production: Can be produced by any Realm
  • Construction Required: Required to construct most buildings
  • Resource Burning: Produced by burning resources, with rarer resources yielding more labor
  • Essence Integration: May require Essence for some production

Essence

Essence is the key strategic resource in Blitz:

  • Exploration Required: Found by exploring the map and interacting with world structures
  • Upgrade Requirement: Required for all Realm upgrades and building construction
  • Troop Production: Essential for producing all troop types
  • Strategic Value: Control of Essence sources provides competitive advantage
  • No Production: Cannot be produced, only found through exploration

Blitz-Specific Mechanics

No Bridging Out

  • Internal Only: All materials remain within the Blitz game world
  • No External Trade: Cannot bridge materials out as ERC20 tokens
  • Relic Bridging: Players may only bridge relics into the game
  • Scoring Focus: Materials contribute to scoring rather than external value

Simplified Resources

  • 9 Resources: Simplified resource system for fast-paced gameplay
  • No Fish: Food simplified to just Wheat
  • Balanced System: Resources designed for 3-hour competitive games
  • Strategic Choices: Choose production based on immediate needs

Increased Production Rates

  • Faster Production: All production rates increased for fast-paced gameplay
  • Altered Recipes: Production and building recipes modified for Blitz balance
  • Efficient Scaling: Optimized for 3-hour competitive sessions
  • Strategic Timing: Production timing crucial for competitive success

Strategic Considerations

Essence Management

  • Early Acquisition: Secure Essence sources quickly
  • Exploration Priority: Focus exploration on Essence discovery
  • Strategic Control: Control Essence Wells for steady production
  • Upgrade Planning: Plan upgrades around Essence availability

Resource Optimization

  • Production Efficiency: Optimize production for maximum scoring
  • Strategic Building: Choose buildings based on immediate needs
  • Resource Conversion: Convert resources to scoring opportunities
  • Balanced Development: Balance all resource types for maximum efficiency

Competitive Strategy

  • Early Game: Establish basic production quickly
  • Mid Game: Scale up production based on strategic needs
  • Late Game: Optimize for maximum scoring
  • Resource Control: Control key resource sources for competitive advantage

Remember, in Blitz's fast-paced environment, efficient resource management is crucial for maximizing your Total Score and competitive performance!