🗺️ The World Map

An Unexplored World
At the beginning of each Blitz game, the world lies largely unexplored. The only exceptions are the settled Realms and the array of Hyperstructures which can be seen in the World view, arranged in expanding rings around the center of the map. The six hexes adjacent to these structures are also revealed, but beyond these instances, the world remains cloaked by the mist, waiting for ambitious Lords to send forth their armies to explore. Once a hex is explored, the state of the hex (i.e. the biome and whether it contains a world structure) is permanently revealed to all Lords.
Map Layout
Hyperstructure Positioning
The number of registered Lords for a game of Blitz determines the size of the map and the number of Hyperstructures available for Lords to compete over. A single Hyperstructure marks the center of the map, around which other concentric Hyperstructure 'rings' are spawned every 18 hexes until all players are accommodated.
The number of Hyperstructure rings is determined by:
Note: If r is not an integer, then it is rounded up to the nearest integer.
The number of Hyperstructures in a ring is determined by:
Realm Positioning
Once the size of the map and the number of Hyperstructures are determined, player positions are determined within the bounds of the Hyperstructure rings. While the order in which players are placed is randomised, the positioning is sequential and follows a rotational pattern to distribute Lords as evenly as possible and attempt to ensure equal opportunity in accessing the Hyperstructure objectives.
The Realms of each participating Lord are positioned six hexes apart in a triangle formation. Each Realm is also located within eight hexes of a Hyperstructure, and eight hexes from the nearest Realm belonging to another Lord (assuming all available player positions are filled). More details of the positioning system are available in the Realms section.
⚠️ IMPORTANT NOTE
There is no immunity period in Blitz. All Realms are able to be attacked and claimed from the moment the game begins.
Relic Crates
An unknown force occasionally reveals treasures from the past in random locations on the world map. As players explore hexes, there is a chance that a Relic Crate will be revealed on a different nearby tile, visible to all players. These crates can contain powerful boosts that can accelerate the production of your Realms, improve the stamina regeneration of your armies, or even give them combat damage boosts to give you an edge over your foes. The first army to reach and activate the crate will be receive the contents directly into their inventory, so be sure to secure them before your enemies do!
